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adrix89

4
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A member registered May 28, 2017

Recent community posts

I completely agree! 

V6 is still too easy, they should make it harder.

The game has like no challenge at all.

(1 edit)

Loot and crafting is kind of boring and predictable, once you unlock the recipes you can easily get resources from dismantling or collecting.

There is also no reason to use lower tier resources.

So I want there to be semi-random effects that could be given with different rarity levels based on the resources you put in the components. So lower tier resources could also have some interesting effects and a reason to use.

Loot that you get from dungeons or quests could also have this effects so it would be more painful to dismantle them and lose that.

They could use the Tool Critical or another new stat to determine when it gets an additional effect.

Food and Alchemy could also generate consumables that gives certain buffs. 

I wish they would just support image packs for the sex.

Or have some small generic animations like how Portals of Phereon sex mini-game works.

More unique classe can be added by mods or developer over time. The developer also mention he is working on adding Character Traits so unique traits for the races is another option.

But human and halfkin is the "standard" you should compare other races with. Starting with unique powerful races is a cheat you chose to use, if you get them from the game with random stat rolls and at great expense that would be more fair.

I would prefer if there was more variation particularly from the fighters guild. Why do they seem to NEVER ask for weapons? or armor? or anything other than "clear out this location" / "kill X of this enemy".  

Because it's the "Fighting" Guild not the Crafting Guild.